Hi everyone,
I have a very lightweight game server built with the ENet library. It requires almost no resources (it uses less than 20 MB of RAM and around 50 MB of storage).
Since ENet relies entirely on the UDP protocol, I would like to know if it's possible to host it here. Specifically, I need to know:
Can I run custom compiled binaries/executables in the background via SSH?
Does the free plan allow me to open a custom UDP port for inbound traffic?
Thank you in advance!